← Front Desk Frenzy

How to Play

All you do is look at whoever walks up to the desk and decide: let them in, or turn them away. This page explains how a shift goes, how scoring works, how a shift ends, and how to spot the fakes.

Getting started

You're the receptionist at Oddball Industries. People who want to get into the building walk up to your desk one at a time. Look at their appearance, what they say, and their name tag, then decide: Let in or Turn away. You score points for letting in real guests and employees and for turning away impostors.

Tap “Clock in” on the title screen to start your shift. The game is designed for a phone held upright, but it works in a computer browser too.

How a shift goes

The three actions and scoring

ActionVisitorResult
Let inReal“Welcome!” +100 pts
Impostor“Fooled!” −200 pts, and you lose one office peace
Turn awayImpostor“Denied!” +150 pts
Real“Complaint!” −100 pts (office peace stays the same)
Call inside—5 seconds come off the clock, and you hear how someone in the office reacts

You can call inside once per visitor. The reaction tells you whether the visitor is legit, for example: Dave in IT: “We don't have a Chad. Also, IT never asks anyone for their password.” Even after the call, the decision is still up to you.

Your score can go below zero.

Office peace

The 🏢 icons in the top right are your office peace. You start with three, and each time you let an impostor in, one of them turns into 🔥. Turning away a real visitor doesn't cost office peace, but it does cost points.

How a shift ends

Your shift ends, and the results screen appears, when one of these happens:

The results screen and the Evening Bulletin

The results screen shows your score for the day and how many right calls you made. Below that, the “Oddball Industries Evening Bulletin” lists the day's blunders as headlines.

Tap “Work another day” to play again with a new lineup.

What's a good score?

If you get all 16 visitors right, your score depends on how many real visitors and impostors showed up that day, and lands between 1,850 and 2,400 pts (1,850 on a day when all 11 real visitors come; 2,400 if all 16 are impostors). But calling inside for everyone would take 5 seconds × 16 = 80 seconds, and you'd run out of time. Choosing when to make that call is where the skill comes in.

Tips for spotting impostors

Saving your record

Only your best score is saved, in your own browser. The title screen shows it as “Best so far: … pts.” The game doesn't save a shift in progress, so reloading the page starts over. Your record is never sent anywhere.

Where the visitors' tricks come from

The impostors in this game are over-the-top comedy, but their tricks are based on real “social engineering”: ways people deceive others to get information or get into a building.

All visitors, companies, and people in this game are fictional. The game's decisions are no substitute for real front-desk or security procedures. In real life, follow your workplace's rules.